# Settings - Basics

Settings are available from X-Plane's menu: `Plugin > LiveTraffic > Settings...`. In the "Basics" section you define if LiveTraffic is to show aircraft:

![Settings > Basics](https://2653579695-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Ft5MNX3JyNcFmOnewUy9b%2Fuploads%2FFMHnxqKz54wYntlvYSIA%2FSettings_Basics.png?alt=media\&token=1da35098-d28f-4b4f-91e9-1a3a774a7b3b)

<table><thead><tr><th width="195.33333333333331">Setting</th><th width="132">Default</th><th>Description</th></tr></thead><tbody><tr><td>Show Live Aircraft</td><td>(depends on <em>Auto Start)</em></td><td><p>Same as via menu <code>Plugin > LiveTraffic > Aircraft displayed</code>:</p><p>If enabled LiveTraffic starts querying the channels for live flight data and will soon begin showing aircraft.</p></td></tr><tr><td>Auto Start</td><td>Enabled</td><td><p>Shall LiveTraffic enable Live Aircraft after startup?</p><p>Disable this if you want to control yourself when live aircraft are displayed.</p></td></tr><tr><td>Master Volume</td><td>100%</td><td>Master volume for sound by LiveTraffic's planes. <code>0%</code> disables sound.<br><strong>Note</strong> for X-Plane 12: Sound volume is also affected by XP12's sounds settings for <em>Environmental</em> (and <em>Master</em> obviously).</td></tr></tbody></table>

### Cooperation

This options can help running LiveTraffic in parallel with other multiplayer or traffic generation plugins by limiting shown/reported aircraft. As soon as any of these options is activated a <img src="https://content.gitbook.com/content/t5MNX3JyNcFmOnewUy9b/blobs/GNTvDAF8Y5b4WUaUvtUl/Icon_Warning.png" alt="" data-size="line"> warning symbol is shown to inform you of the fact that reported/shown traffic is limited.

![Settings > Basics > Cooperation](https://2653579695-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Ft5MNX3JyNcFmOnewUy9b%2Fuploads%2FIXOdXE7nPS94KQaTFvr0%2FSettings_Basics_Cooperation.png?alt=media\&token=d62f9ced-b0f6-4ddc-9a24-a7e379a51729)

<table><thead><tr><th width="159.33333333333331">Setting</th><th width="125">Default</th><th>Description</th></tr></thead><tbody><tr><td>TCAS on request only</td><td>Disabled</td><td>If this is enabled then LiveTraffic will <strong>not</strong> try to control AI planes for TCAS simulation when starting to display aircraft. Then, if you want LiveTraffic to control AI/TCAS, you need to command so via <a href="../../../using-lt/menu-items#tcas-controlled">menu item <code>TCAS controlled</code></a>.</td></tr><tr><td>No TCAS/AI for ground a/c</td><td>Disabled</td><td>If enabled, then aircraft on the ground will <strong>not</strong> be shown on TCAS and will <strong>not</strong> be forwarded as multiplayer aircraft to 3rd party plugins. Both (TCAS and multiplayer) happens via the same technical mechanism, so it can't be separated. Use this option if you want a more realistic TCAS behaviour (as in reality a/c on the ground do not typically appear on TCAS) at the price of not seeing ground a/c in 3rd party plugins.</td></tr><tr><td>Keep parked aircraft</td><td>Enabled</td><td>Aircraft parked at a gate (as per X-Plane's "startup" positions) can be retained in position even if no more active tracking data is received. <br>Such planes are handed over to the "Synthetic" channel until some live channel sends again live data for the plane.</td></tr><tr><td>Use 3rd party camera</td><td>Disabled</td><td><p>Active this if you use a separate camera plugin that can automatically take over the <a href="../../using-lt/aircraft-information-window/external-camera-view">camera view</a> of a LiveTraffic aircraft when you hit the <img src="https://content.gitbook.com/content/t5MNX3JyNcFmOnewUy9b/blobs/bJR6n8dQKWWklFyz5WU2/Icon_Camera.png" alt="" data-size="line"> button.</p><p>Developers, read <a href="../../../introduction/features/api#take-over-camera-view">here</a> how to do that.</p></td></tr><tr><td>XPMP2 Remote Client Support</td><td>Auto Detect</td><td><p>Shall LiveTraffic send its planes to the <a href="../installation/xpmp2-remote-client">XPMP2 Remote Client</a>?</p><p>By default, LiveTraffic will do this automatically if it finds itself in a networked setup or it finds XPMP2 Remote Client locally running. But you can override this here.</p></td></tr></tbody></table>

The following settings will automatically **hide aircraft** under given conditions. This shall allow integraton with other plugins (e.g. for ground traffic while LiveTraffic takes care of the upper sky) or for accident-free flying in a crowd of live aircraft. If an aircraft fullfills any of the following conditions it will be automatically hidden (but not removed) and can still be [manually made visible](https://twinfan.gitbook.io/livetraffic/using-lt/aircraft-information-window/hide-and-impersonate-aircrafts) with <img src="https://content.gitbook.com/content/t5MNX3JyNcFmOnewUy9b/blobs/z1P6Vq6rOCtM1H1PmylQ/Icon_Eye.png" alt="" data-size="line"> Visible / Auto Visible actions of the [Aircraft Info Window](https://twinfan.gitbook.io/livetraffic/using-lt/aircraft-information-window) or from the Aircraft List.

<table><thead><tr><th width="165">Seting</th><th width="129">Default</th><th>Description</th></tr></thead><tbody><tr><td>Hide a/c while taxiing</td><td>Disabled</td><td><p>If activated hides aircraft in phase "Taxi". Makes only sense if <em>No a/c below</em> is 0 because otherwise taxiing planes are hidden anyway.</p><p>This settings shall also ease integration with plugins for generating airport traffic.</p></td></tr><tr><td>Hide a/c while parking</td><td>Disabled</td><td><p>If activated hides aircraft parking at gates or ramp positions.</p><p>This shall help avoiding duplicate aircraft at those positions if you prefer to enable drawing of parked aircraft with X-Plane and/or your scenery.</p></td></tr><tr><td>Hide all a/c in Replay</td><td>Disabled</td><td>Hides all LiveTraffic aircraft while X-Plane is in Replay mode.</td></tr><tr><td>No aircraft below</td><td>0 ft AGL</td><td><p>Aircraft flying below this height above ground are made invisible.</p><p>0 means: Don't hide anything, show all.</p></td></tr><tr><td>Hide ground | airborne a/c closer than</td><td>0 m</td><td><p>These two settings cause nearby traffic to be automatically hidden as soon as they come closer to your aircraft than defined in these two distances.<br>The first setting (ground a/c) regulates when aircraft on the ground become hidden, the second setting affects airborne aircraft.</p><p>0 disables either setting.</p></td></tr><tr><td>Hide static objects</td><td>Enabled</td><td>Hides objects that appear in some tracking data, but appear to be assigned to static objects like towers or antennas. Avoids those to show up statically in the shape of the default aircraft type.</td></tr></tbody></table>
